The Character Traits
Greek drama has been known as one of the most effective forms of drama ever. It is not only the most extended form of drama, but it also contains many complexities and is exceptionally elaborate. Character traits of Greek drama have their roots in the earliest civilizations. There is a belief that Greek drama characters developed out of the ancient Greek idealists’ idealism. They combined idealism ideals with realistic elements to create characters that could be sympathized with and could even be considered more likable than the gods they worshiped. The most famous of these Greek heroes are Hector, Odysseus, and Socrates.
Characteristics Of Greek Drama
Character traits of Greek dramas generally center on the theme of contrasts. These are usually between light and dark, or good and evil. Character traits are derived from these contrasts. A character is said to be paradoxical if his actions contradict his stated intentions. Thus, Quincey, who was declared an outlaw because he killed a cop while committing a robbery, becomes the most valued character in the play because he spares the lives of the innocents he kills in the process.
Character traits often deal with the characters’ mental difficulties and issues. There are numerous examples. Euripides, the playwright who wrote Othello’s play, has the name Eumenides suffer from many physical and mental disabilities, often preventing him from acting by what his heart desires. Eventually, though, he allows himself to be carried away by his emotions, and by the love of his daughter, Cassius.
In tragedies, characters are either good or bad. In comedies, names are neither good nor bad but experience similar problems in their personal lives. Examples of comedies that deal with character traits include Hamlet, Othello, and Lear. A play by Sophocles is The Antigone, in which the main character has to deal with the sins of her past and desires to redeem herself for the future.
While most characters remain in one category, like innocence, foolishness, meekness, wickedness, etc., sometimes characters take on two or more classes at different times throughout the play. This occurs most frequently in tragedies. When this happens, space must be divided into three acts, each dealing with an aspect of its personality. Then, the game can be acted again, with each show containing its piece of tragedy. In tragedies, there is usually a central character and secondary or minor characters. The most complex dramas typically have at least four major characters.
Character traits can also be grouped according to how they affect the other characters, especially the protagonist. In turn, these characters can be classified according to their relationships with the protagonist. The relationships among the characters can result in either happiness or sadness for the protagonist. Thus, the groupings can be Happiness/Neurotic, Protagonist/Neurosis, Obstacles (chievous, angry, malicious, vindictive), and Friends (silly, pitiful, friendly). In most plays, the relationships among the different characters do not exist, so the main character’s characteristics are not explored.
Character traits may seem to be very broad and can overlap with those of other people. This is why character assessment is difficult. If, for instance, you need to play a person who is happy and bubbly, you may find that playing such a character entails you behaving in a way that is very similar to a person who is depressed and sullen. If you want the play to tell a story about the right person overcoming his flaws, it would be impossible to have the character traits different from another person.
Character traits like honor, loyalty, truthfulness, and sincerity are essential in human societies. These traits have particular connotations in various cultures and societies. Although different organizations have different definitions of virtue, some share specific core values, including honor, loyalty, truthfulness, and sincerity. Thus, character traits like these are universal, and they can apply to different people regardless of race, culture, or period.